Choice Chamber Wiki
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Name Strength Desc. First Phase
Sword
Weapon 0002
2 Close range melee 1
Bow
Weapon 0003
1 Long range arrows, fall over time 1
Hammer
Weapon 0004
3 on ground

2 in air

Pounds anything in front of you 1
Boomer
Weapon 0005
2 Attacks on the way out and back; slows from each enemy hit 2
Orb
Weapon 0006
2 Launches in air at an arc. Trajectory can be manipulated by player movment 3
Scythe
Weapon 0007
2 (+1 with crescent) Slashes nearby enemies. Creates a slow-moving crescent when used on the ground (can hurt player too) 4
Laser
Weapon 0008
0.5 - 3 Damages anything in the gun's beam. Damage is higher as objects are closer to player 5
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