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== Magic Types ==
Weapon magic currently available.
 
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{| class="article-table"
 
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!Type
'''fire''' - applies a damage over time to enemies, spreads on contact.
 
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!Ability(s) Given
 
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|-
'''ice''' - freezes enemies in place inside an ice cube for a short period of time, but you do less damage.
 
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|Fire
 
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|When ever the player hurts an enemy, it catches on fire that can spread to other enemies to hurt them.
'''lightning''' - calls down a lightning bolt when you hit an enemy damaging all enemies caught in the lightning for 0.5 damage.
 
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|-
 
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|Lightning
'''none''' - That one cruel option. does nothing whatsoever
 
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|Whenever the player hurts and enemy, it shoots down a bolt of lightning to hit the enemy and anything within it's vertical range.
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|-
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|Ice
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|Freezes the enemy inside of an ice cube, making them unable to attack the player at all. After thawing, they need to warm up to room temperature again to be frozen again.
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|-
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|None
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|No abilities, but at least you're vanilla flavor!
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|}
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== Midas ==
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Defeating golden glowing enemies will give the Midas powerup, which lasts for a certain number of attacks, regardless of if the attacks hit or miss. Enemies that are hit while the buff is active are instantly turned into gold coins.
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Latest revision as of 05:44, 12 February 2021

Magic Types[]

Type Ability(s) Given
Fire When ever the player hurts an enemy, it catches on fire that can spread to other enemies to hurt them.
Lightning Whenever the player hurts and enemy, it shoots down a bolt of lightning to hit the enemy and anything within it's vertical range.
Ice Freezes the enemy inside of an ice cube, making them unable to attack the player at all. After thawing, they need to warm up to room temperature again to be frozen again.
None No abilities, but at least you're vanilla flavor!

Midas[]

Defeating golden glowing enemies will give the Midas powerup, which lasts for a certain number of attacks, regardless of if the attacks hit or miss. Enemies that are hit while the buff is active are instantly turned into gold coins.