Type | Stackable | Description |
---|---|---|
Slot | - | Empty slot, you may fill it with a heart. |
Pure | - | Standard heart, one damage (shot or fall) and you lose it. |
Golden | - | Raise amount of gold coins, that drop from enemies. |
Burning | - | Can absorb one fire damage, for example fire or lava. After that transformes to standard heart. |
Spiked | - | Can absorb one damage from spikes. After that transformes to standard heart. Caution: when you take this heart, you will lose one heart of yours! |
Lucky | - | Enemies will give better hearts and more gold. Crits percentage will raise. More lucky hearts you have = more effect. |
Graphene | yes | Increases attack strength. |
Wing | yes | Every wing heart allows +1 extra jump, when in the air. For example, three wing hearts gives +3 jumps in the air. |
Peace | no | Enemies won't attack you, until they are provoked (by player, environment, another enemy, etc). |
Diamond | no | Allows you to take a hit against anything (no pitfalls). Turns into Broken heart once used. |
Broken | no | No added effect. Similar to Pure heart. |
Cheating | no | Allows player to break regular doors. Only appears in shops. To cheat, you should go to the left door. |
Glitch | no | Warps the player to the reversed room number. (25 becomes 52, 88 becomes 88, etc). |
Lock | no | Opens locked doors. |
Rainbow | no | Creates a rainbow trail that follows the player. |