Type | Stackable | Description |
---|---|---|
Slot | - | Empty slot, you may pick heart in it |
Pure | - | Standard heart, one damage (shot or fall) and you lose it |
Golden | - | To be filled |
Burning | - | Can absorb one fire damage, for example fire or lava. After that, it will be like standard heart. |
Spiked | - | Can absorb one spiked damage, after that becames like standard heart. Caution: when you take this heart, you will lose one heart of yours! |
Lucky | - | Gives extra luck. Enemies will give more goods: hearts and gold. More lucky hearts = more luck. |
Graphene | yes | Increases attack strength |
Wing | yes | Allows for an extra jump when in the air, multiple wing hearts give you more jumps |
Peace | no | Enemies won't attack until they are provoked (by player, environment, another enemy, etc) |
Diamond | no | Allows you to take a hit against anything (no pitfalls). Turns into Broken heart once used |
Broken | no | No added effect. Similar to Pure heart |
Cheating | no | Allows player to break regular doors. Only appears in shops. To cheat, you should go to the left door. |
Glitch | no | Warps the player to the reversed room number. (25 becomes 52, 88 becomes 88, etc) |
Lock | no | Opens locked doors |