Choice Chamber Wiki
mNo edit summary
Tag: Visual edit
(centered all info in stackable column, clarified other info)
Tag: Visual edit
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|-
 
|-
 
|Slot[[File:HeartSlot.png|thumb|59x59px]]
 
|Slot[[File:HeartSlot.png|thumb|59x59px]]
  +
| style="text-align:center;" | -
| -
 
 
|Empty slot, you may fill it with a heart. (Maximum of 10)
 
|Empty slot, you may fill it with a heart. (Maximum of 10)
 
|-
 
|-
 
|Pure[[File:Heart 0001.png|thumb|58x58px]]
 
|Pure[[File:Heart 0001.png|thumb|58x58px]]
  +
| style="text-align:center;" | -
| -
 
 
|Standard heart, one damage (shot or fall) and you lose it.
 
|Standard heart, one damage (shot or fall) and you lose it.
 
|-
 
|-
 
|Golden[[File:Heart 0002.png|thumb|61x61px]]
 
|Golden[[File:Heart 0002.png|thumb|61x61px]]
  +
| style="text-align:center;" | Yes
| -
 
|Raise amount of gold coins, that drop from enemies.
+
|Increased amount of gold coins that drop from enemies.
 
|-
 
|-
 
|Burning[[File:Heart 0005.png|thumb|66x66px]]
 
|Burning[[File:Heart 0005.png|thumb|66x66px]]
  +
| style="text-align:center;" | -
| -
 
|Can absorb one fire damage, for example fire or lava. After that transforms to standard heart.
+
|Can absorb one fire or explosive damage before turning into a pure heart.
 
|-
 
|-
 
|Spiked[[File:Heart 0006.png|thumb|67x67px]]
 
|Spiked[[File:Heart 0006.png|thumb|67x67px]]
  +
| style="text-align:center;" | -
| -
 
|Can absorb one damage from spikes. After that transformes to standard heart. Caution: when you take this heart, you will lose one heart of yours!
+
|Can absorb one spike damage before turning into a pure heart.
  +
Caution: this heart will replace one of your other hearts and can kill you!
 
|-
 
|-
 
|Lucky[[File:Heart 0007.png|thumb|59x59px]]
 
|Lucky[[File:Heart 0007.png|thumb|59x59px]]
  +
| style="text-align:center;" | Yes
| -
 
 
|Enemies will give better hearts and more gold. Crits percentage will raise. More lucky hearts you have = more effect.
 
|Enemies will give better hearts and more gold. Crits percentage will raise. More lucky hearts you have = more effect.
 
|-
 
|-
 
|Graphene[[File:Heart 0008.png|thumb|60x60px]]
 
|Graphene[[File:Heart 0008.png|thumb|60x60px]]
  +
| style="text-align:center;" | Yes
|yes
 
 
|Increases attack strength.
 
|Increases attack strength.
 
|-
 
|-
 
|Wing[[File:Heart 0009.png|thumb|61x61px]]
 
|Wing[[File:Heart 0009.png|thumb|61x61px]]
  +
| style="text-align:center;" | Yes
|yes
 
 
|Every wing heart allows +1 extra jump, when in the air. For example, three wing hearts gives +3 jumps in the air.
 
|Every wing heart allows +1 extra jump, when in the air. For example, three wing hearts gives +3 jumps in the air.
 
|-
 
|-
 
|Peace[[File:Heart 0010.png|thumb|59x59px]]
 
|Peace[[File:Heart 0010.png|thumb|59x59px]]
  +
| style="text-align:center;" | No
|no
 
 
|Enemies won't attack you, until they are provoked (by player, environment, another enemy, etc).
 
|Enemies won't attack you, until they are provoked (by player, environment, another enemy, etc).
 
|-
 
|-
 
|Diamond[[File:Heart 0003.png|thumb|57x57px]]
 
|Diamond[[File:Heart 0003.png|thumb|57x57px]]
  +
| style="text-align:center;" | No
|no
 
 
|Allows you to take a hit against anything (no pitfalls). Turns into Broken heart once used.
 
|Allows you to take a hit against anything (no pitfalls). Turns into Broken heart once used.
 
|-
 
|-
 
|Broken[[File:Heart 0004.png|thumb|57x57px]]
 
|Broken[[File:Heart 0004.png|thumb|57x57px]]
  +
| style="text-align:center;" | No
|no
 
 
|No added effect. Similar to Pure heart.
 
|No added effect. Similar to Pure heart.
 
|-
 
|-
 
|Cheating[[File:Cheating.png|thumb|61x61px]]
 
|Cheating[[File:Cheating.png|thumb|61x61px]]
  +
| style="text-align:center;" | No
|no
 
 
|Allows player to break regular doors. Only appears in shops. To cheat, you should go to the left door.
 
|Allows player to break regular doors. Only appears in shops. To cheat, you should go to the left door.
 
|-
 
|-
 
|Glitch[[File:Glitch.png|thumb|61x61px]]
 
|Glitch[[File:Glitch.png|thumb|61x61px]]
  +
| style="text-align:center;" | No
|no
 
 
|Warps the player to the reversed room number. (7 becomes 70, 25 becomes 52, 88 becomes 88, etc).
 
|Warps the player to the reversed room number. (7 becomes 70, 25 becomes 52, 88 becomes 88, etc).
 
|-
 
|-
 
|Lock[[File:Lockheart.png|thumb|63x63px]]
 
|Lock[[File:Lockheart.png|thumb|63x63px]]
  +
| style="text-align:center;" | No
|no
 
 
|Opens locked doors.
 
|Opens locked doors.
 
|-
 
|-
 
|Rainbow[[File:Rainbow.png|right]]
 
|Rainbow[[File:Rainbow.png|right]]
  +
| style="text-align:center;" | No
|no
 
|Creates a rainbow trail that follows the player.
+
|Creates a rainbow trail that follows the player, acts like a pure heart.
 
|}
 
|}
 
<p style="font-weight:normal;">  </p>
 
<p style="font-weight:normal;">  </p>

Revision as of 19:47, 10 November 2017

Type Stackable Description
Slot
HeartSlot
- Empty slot, you may fill it with a heart. (Maximum of 10)
Pure
Heart 0001
- Standard heart, one damage (shot or fall) and you lose it.
Golden
Heart 0002
Yes Increased amount of gold coins that drop from enemies.
Burning
Heart 0005
- Can absorb one fire or explosive damage before turning into a pure heart.
Spiked
Heart 0006
- Can absorb one spike damage before turning into a pure heart.

Caution: this heart will replace one of your other hearts and can kill you!

Lucky
Heart 0007
Yes Enemies will give better hearts and more gold. Crits percentage will raise. More lucky hearts you have = more effect.
Graphene
Heart 0008
Yes Increases attack strength.
Wing
Heart 0009
Yes Every wing heart allows +1 extra jump, when in the air. For example, three wing hearts gives +3 jumps in the air.
Peace
Heart 0010
No Enemies won't attack you, until they are provoked (by player, environment, another enemy, etc).
Diamond
Heart 0003
No Allows you to take a hit against anything (no pitfalls). Turns into Broken heart once used.
Broken
Heart 0004
No No added effect. Similar to Pure heart.
Cheating
Cheating
No Allows player to break regular doors. Only appears in shops. To cheat, you should go to the left door.
Glitch
Glitch
No Warps the player to the reversed room number. (7 becomes 70, 25 becomes 52, 88 becomes 88, etc).
Lock
Lockheart
No Opens locked doors.
Rainbow
Rainbow
No Creates a rainbow trail that follows the player, acts like a pure heart.